Mobile Cloud VR 101:Taking VR beyond Oculus Rift & Google Cardboard apps with the Samsung Galaxy S4

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Published on ● Video Link: https://www.youtube.com/watch?v=H6OdTiiEcqk



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read the full accompanying article here http://tinyurl.com/labfdrp
Mobile VR could readily render PC dedicated VR head sets extinct before they reach retail or when they reach retail.. How do I know this? Well I have been using it for over a year .. and now with Google Cardboard and an S4 anyone can have a beyond Rift experience.. at this point in time.. But that's not what this video is really about ..

Bringing the cloud to HMDs is one of my obsessions.. This is a very simple way to play ANY 3D or Rift Warped game .. here I chose The Matrix Path of Neo .. and play it without any physical connection to your PC .. One day all VR games will be streamed this way..

In this video I am using Google GLASS V2 to film the Rift and Google Cardboard..

Full write up to follow .. there are many ways we can achieve this .. so JC stop banging your head against that desk and get me my GearVR .. and Rift ? there is no Rift.. there is only the Matrix..

The smaller S4 panel with it's greater pixel density and sharper colours is a sight to behold in an FOV2GO HMD.. if you have one fork out the $2 to $6 for card board or cut your own..

This is just the beginning of my tests, it looks like I will get to test the Galaxy Note 4 this way before GearVR happens.. and as always I like to look far beyond what devs see as uses for their devices.. and others see as attempts to own/monetize AR and VR..




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Tags:
Oculus Rift (Video Game Platform)
Samsung Galaxy S4
Google (Award Winner)
Samsung Group (Business Operation)
Virtual Reality (Media Genre)
Google Glass
throughglass
VR
AR
cloud
Mobile VR