【 MoC 10 - 0C 】Insufficient Skill Pts. Cannot Enhance. (v1.4-1 Swarm) | Memory of Chaos 0 Cycle

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Slow Bronya with IL feels really bad for 0C, can't do more than 2 actions, crap SP economy, and forced to then speed tune your DPS to go faster than her created a whole mess of problems. I'm just going to list down all the decisions made in this run.
1. Broke apart Bronya 4P Messenger because it caused Bronya to go faster than IL on Wave 2, as IL burns off the SPD buffs but it stayed on Bronya.
2. Broke apart IL 4P IMG to get enough SPD pieces that still have enough offensive subs, then broke 2P IMG again because I can't do Wave 1 cleanly without more ATK/CDMG over CR.
3. Node 1 opening Carve the Moon helps a lot. When you hit the ER buff, there's no need to get 1 kill for Ult. Otherwise, you have to roll the crit on Mara mob and finish it off with ESkill. This node is easy, mobs don't even attack so there's no need to bring any sustain.
4. Node 2 primary concern was to solve for SP with a slow Bronya. To start Wave 2 with a good stock of SP, I rolled for a specific damage threshold to allow Luocha and YK to end Wave 1 while keeping IL stacks. In a perfect crit run, IL can finish off 1 elite with just basic, so this run I'm already -2 SP upon entering Wave 2.
5. The problem inherited from #4 just meant there's no way I can get YK Ult up a 2nd time, so she's basically unused after the first Ult. Not the most efficient but I've already spent too many resets this round.
6. It is EXTREMELY important that you do not let Dissonance kill 1st phase, it somehow causes fewer attacks (therefore less energy on your units) and one of the mobs doesn't split, reducing overall vulnerability.
7. The order of character placement is intended to maximize Bronya and IL getting hit.
8. Luocha is simply the superior SP generator until I fix my Bronya one way or another. At some point, CDMG is no longer important when you don't have enough SPD to run 3-action/wave which changes a lot. Even doing basic-basic-skill (160+ SPD and max talent) is a huge advantage in IL teams.

00:00 - Node 1 (Jingliu)
01:24 - Node 2 (Dan Heng: Imbibitor Lunae)
04:15 - Setup

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