[MODDED] Doom Wadsmoosh Random Exit (Part 1)
► CSDMO: https://www.moddb.com/mods/counter-st...
► Varied Doom: https://forum.zdoom.org/viewtopic.php...
► Colourful Hell: https://forum.zdoom.org/viewtopic.php...
► Corruption Cards: https://forum.zdoom.org/viewtopic.php...
After NOTHING could stop the immediate overpowered nature of Guncaster, I had to change up the gameplay mod in order to give these enemies a chance. And why not make this into a bit of a random chance type deal by being able to go to ANY official doom map in ANY order? There be pain up ahead.
0:00 - Intro/Explanation
1:00 - Hangar (Ultimate Doom)
6:50 - The Combine (Doom II Master Levels)
18:03 - Pandemonium (Ultimate Doom)
36:10 - Tenements (Doom II)
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