Modded Starfield New Playthrough Part 7
In part 7 we complete the Ryujin questline starting with "The Key Ingredient" quest finding the lost shipment of exotic ore. While running the quest we run into a mysterious ship which triggers the "Juno's Gambit" quest. We also encounter the Mysterious Captain, she doesn't reveal much information but she eventually explains who she is after passing through the Unity at least once and you are into NG+ gameplay. Then we run the "Sabotage" quest where we are able to get the internal Neural Amp which is pretty powerful and can help throughout the rest of the game. The Sabotage quest is supposed to be a stealth oriented quest but I end up creating complete chaos at Infinity LTD Headquarters, Releasing toxic gas throughout the building, blowing up a generator and after being discovered, neutralizing most of the security with the less than lethal Novablast Disruptor rifle. Then lastly we get the "Executive Level" quest where you are promoted to a senior operative position and get your own office and mission board. Depending on your choices earlier on dealing with Imogene at the Syndicate hideout, you can have another meeting with her when she returns to her office at Ryujin Tower, personally I sided with Imogene mainly because I liked her and truly disliked Ularu. But for a more evil playthrough I should have sided with Ularu if you do she becomes CEO and you get a cool Samurai sword. Also with the Juno's Gambit quest if you choose the speech option " I'm not a good person" and the later speech option telling Juno that it should put weapons on the ship and take from anybody you can, the next encounter you have with Juno is the ship attacking settler ships etc but Juno still considers you a friend. I choose the Nicer speech options with Juno so the next encounter I have the ship will just be exploring deep space. So even though I wanted to do a completely evil playthrough this time around I still made a few good choices.
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