[MODDED(!?) Super Smash Bros. for Wii U on Cemu] Oops, all Shotos...
"Shoto"
An archetype in the Street Fighter series for a character that has a fireball, a shoryuken, and a tatsu. Their main gameplan is to play solid footsies with fireballs and pokes, and then uppercut you when you jump at them. Ryu, Ken, and Akuma are the quintessential shotos that appear in virtually every Street Fighter title, and the subtle variations in their moves make a big difference in how they play. The term is an abbreviation of Shotokan, a style of karate, since it was the main inspiration behind the costume and moves for Ryu in the original Street Fighter title.
Outside the most obvious examples, asking whether a given character is a shoto is a common question. Sagat is usually not considered a shoto, since he has multiple fireballs and is focused more on zoning. Sakura is... maybe a shoto? She has all the tools necessary on paper, but her shoryuken is not often used for anti-air. You can ask whether non-Street Fighter characters are shotos, too. For example, Killer Instinct's Jago and Under Night's Hyde fit the shoto archetype well.
[Many thanks to Infil's Fighting Game Glossary for this in-depth explanation of the term "Shoto". Do check out his website here if you're interested: https://glossary.infil.net/]
This is a stock-based free-for-all between Ryu (P1), Evil Ryu from the 'Street Fighter' series over Ryu (CPU), Akuma from the 'Street Fighter' series over Ryu (CPU) and Sakura from the 'Street Fighter' series over Ryu (CPU).
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