Modding Doom 3 Part 4 - Creating Custom PDAs

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Published on ● Video Link: https://www.youtube.com/watch?v=BEAcMuyzUm0



Doom 3
Game:
Doom 3 (2004)
Duration: 22:10
943 views
36


Part four of our Modding Doom 3 editor series illustrates the step-by-step process that enables us to add customized PDAs (Personal Data Assistants) to our maps. Everything from creating our sound file, to coding our PDA to creating the necessary sound shader file, the entire procedure is covered in detail.

Time Stamps:
01:00 Preparing the audio file
03:10 Coding the PDA
10:02 Coding the sound shader
12:25 Preparing the file folder structure
15:26 Placing the custom PDA in the map
19:26 Testing

If you would like to check out our other videos in this Doom 3 editor series, or would like to see a complete list of all my videos, visit my
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https://www.youtube.com/channel/UCGGe9R_I7DO5smGFr6bq5-w

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tomasbarak841@gmail.com

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Tags:
Doom 3
Doom3
Doom 3 Modding
Doom 3 Level Editing
Doom 3 Level Design
Doom 3 Editor
Doom 3 Edit
PDAs
Customizing PDAs
Doom 3 Map Design
Tom's World
Toms World
id Games
Radiant
Modifying Doom 3



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