Monetize those Non-paying Users! Best Practices in Ad Monetization

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Published on ● Video Link: https://www.youtube.com/watch?v=yX3Tli3yZEk



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In-app purchases is a great way of monetizing that tiny percentage of players that is actually willing to open their wallet for your game. Still, over 95 percent of your players will never spend a dime. In this informative and interactive panel, you will gain the tools and know-how to generate revenue from ALL your players. Display ads, interstitials, offer walls, rewards-based videos--understand what would work best for your game. Hear real success stories from industry veterans and learn the dos and don'ts of ad monetization in this money-making panel.

Delivered at Casual Connect Europe, February 2013.




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Tags:
Damon MARSHALL
SupersonicAds
Daniel SIEGMUND
GAN
Oliver CLAMP
Millennial Media
D. Patrick PETTAY
InMobi
Gilad ROTEM
InGaming
Casual Connect
Casual Connect Europe 2013