Monochroma #1 - A tale of two sons (The Gaming Ground)
I never thought that i would see a game that would mix three of my favourite games of all time. Which would be Limbo, Prince of Persia and A tale of two sons.
But that´s exactly how "Monochroma" looks and feels like. I may also add that the main character (the bigger brother in the game) feels like a mini version of Shinobi (with the red scarf and everything).
And the super awesome 1950s dystopia graphics makes Monochroma feel lika a interactive painting. Let´s just say that i love the game so far ;)
So, please enjoy part 1 of my Monochroma series!
Credits:
Gameplay - Robin "V-Act"
Produced and directed by - Robin "V-Act"
Monochroma - Nowhere Studios
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Monochroma on Kickstarter:
https://www.kickstarter.com/projects/445804219/monochroma
About Monochroma:
Monochroma is a cinematic puzzle platformer developed in Turkey. It's a game about being a kid, growing up with a little brother that needs your help, facing obstacles, and solving unique puzzles in an industrial-alchemic world.
In the words of Orçun Nişli, the game's creative director . . .
"Platformer games are about our childhood. Think about it for a moment. What we do in a platformer is what we used to do when we were children playing at the playground. We're adults now and don't need to push a box and jump over it.
We never climb wooden ladders or swing on a rope. In Monochroma, I try to celebrate everyone's childhood by setting the tutorial at a playground.It was my way of saying 'thanks' to all the developers that carry childhood memories within and keep the genre alive."