More map settings | Godot Beginner Game Dev | Turn-based Battler #5
Attempting to make a turn-based battler in Godot. Plan is to try to make a top down, tiled, turn-based strategy / battler in Godot with multiplayer. Who knows how we'll progress, but should be lots to learn!\n\nLinks & Resources used:\nGodot Docs - https://docs.godotengine.org/en/stable/index.html\n \nTimestamps:\n00:00:00 Stream setup (& recap)\n00:08:40 Daily Games (Hashtag, Betweenle, Wordle, Word Salad, Strands, Connections, Mini)\n00:39:50 Bugfixing: Unit locations not being cleared
00:48:00 Map size settings & Different units\n01:42:00 Draft lobby setup UI Design\n02:41:00 Bugfixing: Dictionary & Keys confusion\n02:58:00 Wrap up and future plans\n\n------------------------------------------------------------------------------------------------------------------------------------------- \n\nMusic on stream from: \nGameChops - https://www.gamechops.com/, \nHeartbound OST - • Heartbound - OST , \nStreamBeats by Harris Heller - , or \nWhite Bat Audio - \n\n-------------------------------------------------------------------------------------------------------------------------------------------\n\nTune in here at / @lombygg or on https://twitch.tv/LombyGG\nCheck out my discord here - https://discord.gg/msXyzvqdjk\n\n------------------------------------------------------------------------------------------------------------------------------------------- \n\nMulitstreaming powered by Restream https://restream.io/\n\n------------------------------------------------------------------------------------------------------------------------------------------- \n\nMassive thank you for watching my videos! Every view, like, and subscribe is hugely appreciated!