Unit placement | Godot Beginner Game Dev | Turn-based Battler #4

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Attempting to make a turn-based battler in Godot. Plan is to try to make a top down, tiled, turn-based strategy / battler in Godot with multiplayer. Who knows how we'll progress, but should be lots to learn!\n\nLinks & Resources used:\nGodot Docs - https://docs.godotengine.org/en/stable/index.html\n \nTimestamps:\n00:00:00 Stream setup (& recap)\n00:08:20 Daily Games (Hashtag, Betweenle, Wordle, Word Salad, Strands,)\n00:31:10 Looking at some Ludum Dare games
00:39:10 Working on unit placement\n01:55:20 Daily Games (Travle, Connections, Cine2Nerdle, & the Mini)
02:20:00 Simple Unit Placement GUI
02:41:00 Bugfixing & tidying up code\n03:55:30 Wrap up and future plans\n\n------------------------------------------------------------------------------------------------------------------------------------------- \n\nMusic on stream from: \nGameChops - https://www.gamechops.com/, \nHeartbound OST -    • Heartbound - OST  , \nStreamBeats by Harris Heller - , or \nWhite Bat Audio - \n\n-------------------------------------------------------------------------------------------------------------------------------------------\n\nTune in here at    / @lombygg   or on https://twitch.tv/LombyGG\nCheck out my discord here - https://discord.gg/msXyzvqdjk\n\n------------------------------------------------------------------------------------------------------------------------------------------- \n\nMulitstreaming powered by Restream https://restream.io/\n\n------------------------------------------------------------------------------------------------------------------------------------------- \n\nMassive thank you for watching my videos! Every view, like, and subscribe is hugely appreciated!




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