More objects patch 3
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
most of these objects were suggested by some people on smwc and some of them made models for this aswell. for more information:
http://www.smwcentral.net/?p=viewthread&t=76329
Download patch 3(requires the other 2 patches):
http://bin.smwcentral.net/u/21427/muchas%2Bobjectos.ppf
Checkpoint flag
ModelID:2E
BehaviorID: D50
Bparam2: 0 for regular flag, 1 for reset flag
Place the reset flag to reset the flag status when its getting touched.
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Moving&rotating block
ModelID: 2D
BehaviorID: D24
Bparam1: 0 for blue, 1 for red
Bparam2: Path ID (0,1 and 2 are predefined.
If you want to add new paths, go to 0x7E4200. Every path is 0x20 Bytes. Path formatting:
0: zspeed+
1: zspeed-
2: xspeed+
3: xspeed-
4: back to beginning
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Flipswitch panel
ModelID: 2A
BehaviorID: 5D8
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Flipswitch panel starspawner
ModelID: 0
BehaviorID: 2A0
Boaram1: Star number
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Green switchboard
ModelID: 2B
BehaviorID: CFC
Bparam1: Maximum distance into direction1
Bparam2: Maximum distance into direction2
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Flipswap platform
ModelID: 2F
BehaviorID: 278
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codes and notes for this:
https://sites.google.com/site/kazemario64/placeholder/MOP3.rar?attredirects=0&d=1
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