more Source reshade testing
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Published on ● Video Link: https://www.youtube.com/watch?v=R-3rop_sJ9c
Since the last video, I have re-done the tonemapping and bloom system to be more HDR-like. All of the Post-FX except RTGI play off the tonemapping so it correctly adjusts for any scene. The only drawbacks with these new systems is using shaders that cannot be publicly shared at the moment. So I have no idea when I can release this.
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CR presently has 93,076 views for Half-Life 2 across 68 videos, with the game making up 18 hours of published video on his channel. This makes up 10.96% of Half-Life 2 content that CR has uploaded to YouTube.