"More Than One Per Fing" - PART 35 - Shadow Generations

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One per fing is fing. Between one and two per fing is finger. Two or more per fing is fingest. Get it right.

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𝗖𝗛𝗔𝗣𝗧𝗘𝗥 𝗦𝗘𝗟𝗘𝗖𝗧
00:00 Intro
00:21 Kingdom Valley: Act 1
06:27 Kingdom Valley: Act 2
14:12 White Space
14:37 Outro

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Shadow Generations is a 2024 platform game developed by Sonic Team and published by Sega. It is the second Sonic the Hedgehog game to feature Shadow as the protagonist, following Shadow the Hedgehog. Its story runs parallel to Sonic Generations and sees Shadow travel through time as he faces his archenemy, the alien Black Doom. Like Sonic Generations, the Shadow Generations levels and bosses are drawn from previous Sonic games; it also includes levels and game mechanics from games released after Sonic Generations.

Shadow Generations is not available as a standalone game, instead being bundled with a remaster of Sonic Generations in Sonic X Shadow Generations. It was released on October 25, 2024, for the Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Windows to generally favorable reviews. By January 2025, the game sold 2 million copies.

Shadow Generations is a platform game that shifts between side-scrolling and 3D gameplay. Being included in Sonic X Shadow Generations, players can switch between Shadow Generations and the 2011 game Sonic Generations. As Shadow the Hedgehog, the player character of the single-player game, the player must complete a series of levels and bosses to defeat the alien warlord Black Doom.

Similar to Modern Sonic in Sonic Generations, Shadow can boost for extra speed, home in on enemies to attack, and stomp downwards to smash through obstacles and enemies. Unlike Sonic, Shadow can obtain power-ups granting him new abilities. By defeating enemies, the player fills a meter that allows Shadow to activate "Chaos Control", which stops time, freezes objects, and allows access to alternate paths. As the player progresses, they unlock transformations enabling new methods of attack and traversal. These include attacking multiple enemies with spears, surfing on water, launching larger enemies to teleport long distances, morphing into an alien to traverse certain terrain, and gliding through the air.

Unlike Sonic Generations' side-scrolling hub world, the hub world in Shadow Generations is 3D and features open-world gameplay similar to that of Sonic Frontiers. Players use it to become accustomed to transformations and to access levels and bosses. Each level has two acts; the first features 3D gameplay, while the second features side-scrolling gameplay. Two challenge stages are available for each act, which feature altered stage layouts and require Shadow to complete a specific objective, such as destroying a certain number of enemies or reaching the goal with only one ring. Completing both challenges grants the player a key to unlock boss battles, where the player must deplete the health of a larger enemy to proceed. Every challenge must be completed to finish the game.

"Live and Learn" by the Prague Philharmonic Orchestra
   • Sonic 30th Anniversary Symphony  

"I Am... All of Me" by ‪@Crush40‬
   • I Am... All Of Me  

#TheSuperSonicLetsPlay #SonicGenerations #ShadowGenerations




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