Morrowind | Todd Howard Put a Guy in the Middle of Nowhere Part 1

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Published on ● Video Link: https://www.youtube.com/watch?v=On6nxnDphkc



Duration: 3:54:36
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Hej gamers, I'm the Subject 17 and welcome to one more stream. (*・ω・)ノ

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About Me

Hej I'm Subject 17
I'm a true GAMER and Eldritch God
I want to show my love for games to everyone (* ^ ω ^)
I speak Portuguese and English and I can understand Spanish
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About The Game

The Elder Scrolls III: Morrowind is an open-world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the third installment in the Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released in 2002 for Microsoft Windows and Xbox. The main story takes place on Vvardenfell, an island in the Dunmer (Dark Elf) province of Morrowind, part of the continent of Tamriel. The central quests concern the demigod Dagoth Ur, housed within the volcanic Red Mountain, who seeks to gain power and break Morrowind free from Imperial reign.

Although it is primarily a fantasy game, with many gameplay elements and Western medieval and fantasy fiction tropes inspired by Dungeons & Dragons and previous RPGs, Morrowind also features some steampunk elements, and drew much inspiration from Middle Eastern and East Asian art, architecture and cultures. Morrowind was designed with an open-ended, freeform style of gameplay in mind, with less of an emphasis on the main plot than its predecessors. This choice received mixed reactions, though such feelings were tempered by reviewers' appreciation of Morrowind's expansive, detailed game world.

Morrowind achieved critical and commercial success, winning various awards including Game of the Year and selling over four million copies worldwide by 2005. It has since been considered one of the best video games ever made. The game spawned two expansion packs: Tribunal and Bloodmoon. Both were repackaged into a full set (along with several minor add-ons) and titled Morrowind: Game of the Year Edition, which was released in October 2003. The open-source, free software alternative game engine OpenMW permits users of Linux and macOS, as well as Windows, to play the game natively, and with support for optional higher-end graphics than the original Bethesda engine. It requires an installation of the original game, as it uses the Bethesda game data files, and supports many third-party mods. Morrowind was followed by The Elder Scrolls IV: Oblivion in 2006.

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#sujinlive #Morrowind #Vtuber
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Other Statistics

The Elder Scrolls III: Morrowind Statistics For Subject 17 ch.

Currently, Subject 17 ch. has 88 views for The Elder Scrolls III: Morrowind across 4 videos. There's close to 13 hours worth of content for The Elder Scrolls III: Morrowind published on his channel, making up less than 0.68% of the total overall content on Subject 17 ch.'s YouTube channel.