【人間地獄】莫爾坦 Mortain G43 百殺126 kill 126 moss+錄手+錄像

Subscribers:
562
Published on ● Video Link: https://www.youtube.com/watch?v=BUdeDt6Kad8



Game:
Duration: 1:17:11
79 views
3


這次將在 人間地獄 更新的地圖 莫爾坦 ,進行一場練槍

這張圖打得不多,沒有比400高或是其他叢林圖來的熟練

所以這次不光要打百殺,還要順便熟悉地形

01:52落地開始戰鬥,第一個據點於05:39開始淪陷,過程互相拉扯

於08:34徹底淪陷失守,退至第二個據點進行防守

一直戰鬥到24:22,第二個據點開始淪陷,一直戰鬥到25:06正式淪陷

前面兩個據點,由於各種地形不熟悉,隊友也是,美軍只是一股腦地往前衝就把據點給衝下來了

可是說是完全沒有抵抗,來到了第三個據點,於05:24點內GR被拉紅

陣亡後於44:32發現點內據點已失去駐地,附近也沒有多餘的GR,再加上本小隊OP隊包皆被摧毀

不能即使支援,只能眼睜睜的看著據點淪陷,無法搶救

在復活中時間的44:44發現第三個據點開始淪陷,這次堅持到據點剩下09:23分鐘淪陷

相比前面兩個據點,第三個據點支撐了前面兩個據點還久,判斷有了高打低的地形優勢所致

但由於沒有拉出戰線,也沒有防滲透隊,斷定是由於據點遭受來自四面八方的火力槍線壓制

導致據點一步一步被各個擊破,因而導致據點淪陷

接著來到第四個據點,於45:43開始,這次有了住宅的防禦加持,再加上點內附近共有將近五個GR

相較於前面三個據點,這次的友軍所加蓋的復活點比前面三個據點還多

第四個據點在01:04:07被拉動,險些開始淪陷,一直堅持到01:15:43,戰鬥結束

這次戰鬥體驗,感覺就是各種草會說話,樹會說話,過程還以為自己是在打越戰

更考驗索敵以及臨場反應的能力,畢竟交戰的距離更近,此地形不適合裝甲車輛

車組的壓力會大很多,必須時刻保持警惕,否則何時被人貼三公斤

或是一瞬間被一群反坦兵瞬間集火,基本上都沒救,車組在此地生存率非常低

必須時常換位置,保持移動,此地圖,車組發揮的作用微乎其微,幾乎都是靠步兵防守或進攻

這場感覺對槍只有在遭遇時比較常見,平時都是在當老六架槍

This time we will conduct a gun practice on the updated map Mortan.

I haven’t played this map much, it’s not as familiar as higher than 400 or other jungle maps.

So this time I not only have to get a hundred kills, but also get to know the terrain by the way.

The battle started at 01:52, and the first stronghold fell at 05:39. The process was tumultuous.

It was completely occupied at 08:34 and retreated to the second stronghold for defense.

We continued fighting until 24:22, when the second stronghold began to fall, and continued fighting until 25:06 when it officially fell.

The first two strongholds were unfamiliar with the various terrains, and so were their teammates. The U.S. military just rushed forward and overran the strongholds.

However, there was no resistance at all, and they came to the third stronghold, and GR was pulled red at 05:24.

After being killed in battle, it was discovered at 44:32 that the stronghold in the point had lost its station, and there was no excess GR nearby. In addition, all the OP team bags of this team were destroyed.

Unable to provide immediate support, we can only watch the stronghold fall with no way to save it.

At 44:44 in the resurrection time, it was discovered that the third stronghold began to fall. This time, it persisted until the stronghold fell with 09:23 minutes left.

Compared with the first two strongholds, the third stronghold has supported the first two strongholds for a longer time. It is judged that it is due to the terrain advantage of high ground and low ground.

However, since there was no battle line drawn out and no team dedicated to restraining the infiltration team, it was concluded that the stronghold was suppressed by firepower lines from all directions.

As a result, the strongholds were defeated step by step, resulting in the fall of the strongholds.

Then we came to the fourth stronghold, at 45:43, this time with the defense support of the residence, and there were nearly five GRs near the point.

Compared with the previous three strongholds, the friendly forces this time have added more resurrection points than the previous three strongholds.

The fourth stronghold was under attack at 01:04:07 and almost fell. It persisted until 01:15:43, when the battle ended.

During this combat experience, I felt like all kinds of grass and trees could talk. During the process, I thought I was fighting in the Vietnam War.

This map is a great test of your ability to detect enemies and react on the spot. After all, the fighting distance is closer, and this terrain is not suitable for armored vehicles.

The pressure on the armored vehicle crew will be much greater, and they must remain vigilant at all times, otherwise explosives may be installed at any time.

Or they were instantly attacked by a group of anti-tank soldiers, and basically no one could be saved. The survival rate of the armored vehicle crew here is very low.

It is necessary to change positions frequently and keep moving. On this map, the vehicle crew can play a minimal role, almost relying on infantry to defend or attack.

I feel like this head-to-head shooting is only common in encounters. I usually act as an ambusher and set up a gun




Other Videos By 不可一世的托尼老師


2024-06-04【人間地獄】中歐聯賽解說!中國玩家都這麼離譜嗎?這一局歐洲隊伍越打越沉默 IR 中國隊 VS WTH 歐洲隊 Repost and share Estek 轉貼來源 BiliBili UP小鸣er先生
2024-06-04【人間地獄】 日常練槍102殺 GBI戰隊服 遭遇多名GBI戰隊哥 moss+錄手+錄像
2024-06-03【人間地獄】2024 春季賽 Seasonal Spring 聖梅爾艾格里斯 IR 中國隊 VS 116 德國隊 一流隊伍在檢查點的會面! 轉貼分享
2024-06-02【人間地獄】Seasonal Spring 2024 春季賽 第七場 IR 中國隊-VS-Greyhounds 德國隊 moss+錄手+錄像
2024-05-28【人間地獄】高血壓心態局 第一次遭遇 CFr法國戰隊服 百殺109 kill 109 moss+錄手+錄像
2024-05-26【人間地獄】Hell Let Loose 日常練槍 練反坦 GLOW 聖瑪莉德蒙特 saint mary de mont 衝突 百殺104 獲得三天VIP moss+錄手+錄像 3day vip
2024-05-24【人間地獄】 glow 日常練槍 102殺 遭遇Helios戰隊哥 moss+錄手+錄像
2024-05-20【人間地獄】IR VS XD 挑戰世界第一 老東機槍視角 moss+錄手+錄像
2024-05-19【人間地獄】2024春季賽 中國隊 IR VS 澳洲 CHMA 中澳春季聯賽解說!這波澳洲玩家集體腦溢血!
2024-05-17【人間地獄】練槍心態局 萌新初次 小湯湯千分141殺 原來我也會打短槍 moss+錄手+錄像
2024-05-16【人間地獄】莫爾坦 Mortain G43 百殺126 kill 126 moss+錄手+錄像
2024-05-12【人間地獄】Hell Let Loose 猶他海灘 日常 衝突 M1 garand 百殺101 連殺34人 Killed 34 people in a row moss+錄手+錄像
2024-05-11【人間地獄】7th Cav Event 戰隊服 美軍 奧瑪哈海灘 極限攻防戰 131殺 考驗多面手的能力 moss+錄手+錄像
2024-05-09【人間地獄】Hell Let Loose TL戰隊服 衝突 驚險僥倖獲勝 M1 garand 124百殺 +反各類坦克 Against all types of tanks moss+錄手+錄像
2024-05-03【人間地獄】 ESPT 戰隊服 M1 garand 102殺 獲得三天VIP moss+錄手+錄像 Hell Let Loose ESPT Server 102 kill 3 Day VIP
2024-05-01【人間地獄】 開局前33分鐘 就被四比一 極限逆轉勝 萌新剛好百殺 moss+錄手+錄像
2024-04-30【人間地獄】日常練槍 美軍長槍百殺102 又一邊反坦 步兵坦克我全包 moss+錄手+錄像
2024-04-30【人間地獄】 逆風局 德軍長槍110殺 日常磨練心態 同陣營的WTH戰隊成員居然跑路了 moss+錄手+錄像
2024-04-30【人間地獄】日常血壓局113殺 老三樣 衝突 moss+錄手+錄像 獲得三天VIP
2024-04-28【人間地獄】開場血壓上升 猶他海灘 衝突模式 M1 garand 百殺137 moss+錄手+錄像
2024-04-25【Hell Let Loose】【人間地獄】M1 garand kill 102殺 大約53分 精準時間 49:37 moss+錄手+錄像



Other Statistics

Hell Let Loose Statistics For 不可一世的托尼老師

There are 20,756 views in 102 videos for Hell Let Loose. Roughly 4 days worth of Hell Let Loose videos were uploaded to his channel, or 44.40% of the total watchable video on 不可一世的托尼老師's YouTube channel.