Mortal Kombat 11: Kollector - Five Command Throws in One round
I'm not really sure what the thought process was of the Jacqui player. He was using wake up attacks earlier in the round. I think he didn't know that I was using a command grab, and kept trying to do Jacqui's EX throw break reversal; you can't break command throws in MK11.
The worst part about being in the corner against Kollector is that if he catches you with his command throw when you try to wake up roll out of the corner, he gets a Krushing Blow which leads to a ground bounce into a full combo.
I think that this character is severely underrated. A really good player will pick him up and use him in tournament, and he will probably shake up the tier lists a little bit after that happens.
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