Mortal Kombat - Tournament Edition playaround test TAS
Here is an abandoned tool-assisted tomfoolery run test I made of this game. Since it's a first draft, it's slightly unrefined, but not too bad. It contains some unique situations that will not happen in the actual TAS I will finish later (which starts from SRAM and uses Drahmin, Hsu Hao and Sektor).
I play in the difficulty V. Hard, with only one round per fight, lasting 45 secs. This helps the pace of the video and also, at least one of the tricks uses time out, which wouldn't be so fun to wait for if the rounds lasted longer.
Most common sources of amusement in this run are avoiding enemy attacks in improbable ways, doing special moves in wrong directions and doing unintended "morph combos" with Shang Tsung. Also, I try to glitch each fatality in some way.