MSFS SDK issue Why do I have this huge gap after saving my scene ?
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Published on ● Video Link: https://www.youtube.com/watch?v=AnOl8qL3BKU
PROBLEM SOLVED; I noticed that this happens when I delete parts of tiles/texture of the Google map on the edges as illustrated in the photo, I was able to solve it by leaving the imported map as it is
BROKEN SCENERY / location. Fukuoka: https://maps.app.goo.gl/jvVctt96LarXt...
SDK not saving my scenery, i have a huge hole instead
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