MSX/MSX2 -=3D Deathchase=- WIP alpha 3
MSX/MSX2 =3D Deathchase= WIP alpha 3
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Saberman&IndieRetroNews.com present: 3D Deathchase
Alpha 3, changes:
This release contains some tidying, some polish and is more along the lines of the vision for an MSX version.
- Improved missile by using multiple colored sprites.
- Fix for end of sector 'hang' whorizon-basedased enemies are on screen
- Fixed the distant biker colors so they match the nearer ones (and recolored all of the bikers so they don't look like Santa)
- Animated tank tracks
- Updated Helicopter gfx and animation
- Improved colors in debris animation.
- Improved debris effect
- Fixed debris sprites 'wrap around'.
- Missile sound effect no longer repeats if you hold down the fire button
- The tank colors are no longer very 'creative' (there were placeholder).
- Tank and Biker background explosion fixed so it no longer flashes with the border when you collide with a tree
- Wipe the bullet sprites when you crash.
- Helicopter was too fast
- The Helicopter blew up one line above what it should have.
- The Helicopter and Tank were appearing too frequently
Source:
https://theretroprogrammer.itch.io/3d-deathchase-for-msx
Download:
https://theretroprogrammer.itch.io/3d-deathchase-for-msx
@Saberman #Saberman #IndieRetroNews #msx #msx2
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