Mudbox 2011: Texture Memory Management
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Published on ● Video Link: https://www.youtube.com/watch?v=4owBpKQ-njM
Texture Memory Management in Mudbox software. Kenichi Nishida shares a few tips on optimizing your workflow in Mudbox, such as texture memory management, creating stencils from geometry, flatten UV space and more. In addition, Kenichi shares his personal workflow for creating a creature sculpt, from initial concept to final render.
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