MULTI BATTLES & URUKHAI MOD- PRE ALPHA #31 - AGE 4 w WIN CONDITION - ANVIL EMPIRES

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PRE ALPHA #31 - AGE 4
For this test we decided to be on West Ancient Keep which is the closest to both Pagans and Remnants, a place where multiple battles take place. Early on there were skirmishes and small battles that happened. We also decided to let others lead on sieges, while we support them with both supplies and manpower. Three Temples were built in Ancient Center Keep or "Fort Stairly", which was then under siege by Remnants on following day. They had greater numbers, yet we prevailed. The Remnants managed to bust some of the outer walls (the southern gate and a small piece on west side). After losing multiple catapults and their soldiers decimated, they routed and were then cut down while on the run. Later on a warband of Pagans with supplies tried to do a raid, but were then intercepted by Ancients who defended the keep from Remnants. It was reported that barrels of weapons, armor and caravan full of avatars were confiscated.

9 HOURS SIEGE
Now that we have achieved Cultural Victory, also looted equipment and supplies from both Remnant siege and Pagan warband, we launched a siege at Remnant West Keep, which we achieved our goal and reached their keep after multiple bloody clashes with spears, oilpots burning ones flesh, arrows flying down, boulders descending from walls, pagans doing multiple incursion between our camp and remnant keep. After making a small opening, we threw a massive amount of flasks and torches, for us then to find out that the Remnant Keep is bugged, which makes it invulnerable (unless you use a ram or throw flask from within to what I heard from others). Remnants knew about this information after taking a Pagan Keep early on this test, this bug was also reported during devbranch which was way back before this test. The whole siege took 9 hours. The day when the test is about to end, Remnants tried to siege the last Pagan Keep to achieve Military Victory, which was early on guarded by 2 - 5 Pagans. Ancients then reinforced the Pagans on defense, which held the Remnants out. Remants utilized ladders on inner walls and was infront of the keep, but the test ended.

NO NEW STUFF (Not all but important)
There are no new stuff added but tweaks, that are shown in the beginning of video

I GLADLY RECOMMEND CHECKING DEVBLOG 22 OUT.
https://steamcommunity.com/games/1373910/announcements/detail/541099439761129676

All of mentioned changes were added during Devbranches and are not a fixed change, these will change/improved on the following test.

Tell me your opinions in the Comments :3 LIKE AND SUB

TIMESTAMPS
00:00 Pre Alpha #31 - AGE 4 - Beginning
02:19 Reinforcing a Fronline Garrison
09:45 Field Battle at Night
13:39 Supporting ORDER in a raid
26:31 Supposed to do a Naval Raid
29:47 Unknown Siege
32:46 Responding to a Naval Raid
34:47 Sieging Remnants with Catapults - Open Field Battle
46:42 Ambushing Remnants outside Pagan Keep
01:05:04 Cultural Gathering - Building 3 Temples - Ancient Mid Keep
01:10:22 Skirmish
01:16:40 Remnants spotted making a bridge
01:18:44 Fort Stairly Defense - Ancient Mid Keep
01:40:55 Responding to Pagan incursion
01:43:16 Siege of Invulnerable Remnant Keep - 9 Hour Siege - Ending

#AnvilEmpires #PreAlpha
___________________________________________________________________________________________________
ANVIL EMPIRES
Play in a large scale game of conquest that takes weeks to play out. Wage war alongside thousands of players across a persistent online world. Custom server technology enables up to 1000 players to fight shoulder to shoulder in a massive real-time melee battle. Battles are organically instigated by players in an open world sandbox.

BUILD AN EMPIRE
Build settlements and grow them from small hamlets into large bustling towns shared by dozens if not hundreds of players. Engage in farming, hunting, husbandry and more to support the war effort. Trade with nearby player settlements to further optimize your economy. Design and build elaborate, multi-level keeps and fortresses for withstanding prolonged sieges.

MEDIEVAL LOGISTICS
Establish supply camps and logistics lines to keep player armies well fed, armed, and rested. Battles are won not only through strength of arms but also require a strong economy and supply chain. Build siege camps in preparation for large scale assaults on enemy strongholds. Construct equipment like siege ladders and battering rams to breach fortified walls and keeps.

If you are interested in Anvil Empires
feel free to check their Website, Trailer and join Discord (everything is in the Website)
SiegeCamp (Anvil Empires DevTeam): https://www.anvilempires.com/




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