Multi-Biome Open World Map (Part 2) - Procedural Grass (UE4)
Hello guys in this tutorial I will be showing you how to setup procedural grass on your landscape material. I will also re-do the landscape material using material functions, which will enable us to make easy micro and macro variations in our different material layers.
Download Base Ocean Project:
https://github.com/script526/SplashExample
Multi-Biome Open World Map Project Files:
https://drive.google.com/file/d/1niNDU5W7JV3Ar1rjmKb97z28cOyyRf7D/view?usp=sharing
00:00 - Intro
1:00 - Project Setup
1:42 - Getting Materials
2:23 - Setting Up 1 Material
4:54 - Getting The Rest Materials
8:00 - Landscape Material
10:00 - Importing The Landscape
12:19 - Modifying The Ocean
13:00 - Adding Texture Variation
15:00 - Adding Procedural Grass
20:00 - Ultra Dynamic Sky
20:28 - My Ocean Settings