Mutant Chronicles: Doom Troopers (Genesis) Secret Rooms Location

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Mutant Chronicles: Doom Troopers (Genesis) All Hidden secret places rooms places
Mutant Chronicles: Doom Troopers is a video game released in 1995 by Adrenalin Entertainment for the Super NES and Sega Genesis gaming systems.
The player assumes the role of one of two commandos, Mitch Hunter and Max Steiner, fighting an evil horde of invading zombies and mutants. The game features eight different levels and a cooperative multiplayer mode for two players.
On Venus, at the Waterfalls of death you must jump on Legion corpses.
There's going to be this long stretch that you must jump to after you jump on the 2nd corpse. To get the legionnaire to pop out so that you can jump on his corpse, jump off the 2nd corpse but control your fall so you land back on him. Then gun down the legionaire that pops out and jump on him. You are goin to be safe. Also there's a bonus area in the cave by the falls.
After the Waterfall levels, beware of landmines as they merge well with the landscape. Shoot the necromutants with flamethrowers, a special weapon on occasion doesn't hurt either. Don't take your time as the enemy fires missiles at you from the background.
The First boss, Demonognis the apostle of sickness. This abomination can only be hurt when he throws bones at you. Empty all your special weapons into him as you cannot take specials into the next worlds. Beware if he lives to long, he will start drowning you in his puke when it goes over your head then you'll lose health per second. If you have no special weapons you'll have to rely on bullets if you have a nearly empty gun, your done for.
The next world avoid touching the beehive structures, they'll jolt you for damage and scramble your perception so that right is left and etc.
In the aerie stage, just avoid getting hurt too bad and try to map your way out. To enter bonus doors use stones.
Against Samien or whatever the lord of illusions name is , don't waste gunfire or specials on him. His magic makes him immune to those. Instead wait he'll launch three attacks. His first eyebeams, the second is his staff which creates ground blasts and his third is this whirling ball. Shoot the ball and it'll spin out of control. If it hits him he takes damage. To avoid getting hurt, occasionally jump for a ledge.
The next stage is Pluto, just avoid falling icicles. You'll have to
jump into the strong winds to carry you to out of the way areas but
watch that they don't steer you into a sharp ice wall.
In the reactor room, blow up the control panels to get the escape hatch open. Blow up all the turbine fans you see as they'll suck you in, killing you outright. Go all the way to the bottom right and gun down the masklike structure that's making the loud noise. Save your special weapons as you need them to help you clear a path for a quick getaway, because you have a minute to escape and when legionnaires pepper you gunfire, it'll be cutting it close. When fighting the Razide, note that he is indestructible when he shoots so have at him. He's a piece of cake especially if you have two players.
On the homeworld of the Dark Legion, just avoid getting as much damage as you can. Same thing goes for inside the citadel, kill only those who really stand in your way. For secret level jump above the exit. When you go to fight Algeroth, before he teleports in blow up the floating Legion symbol as it hides a gunclip. When fighting him, he can only be hurt with shots to the head. If you are lucky, he sometimes ends up teleporting with his back turned to you as he is mistaken on where you'll be. When this happens use it to your advantage as he can only shoot at what's in front of him and shots to the back of the head are effective. Avoid his weapons if he's facing you thought if he uses his machine gun there's no way to avoid all the bullets so try to avoid as many as you can. He's almost dead when his helmet blows up.
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