MvC3: Zero air throw camera glitch
After Zero crosses up the opponent with Sougenmu active, air throwing them from behind causes the camera to behave... Interestingly. With slightly different effects based on whether you did a forward and backwards throw, this gives you a quick look at what's going on in area of the stage you don't normally see: The area behind the camera. rogueyoshi asked me to make this video and submit it to SRK, so I did.
Music: Frédéric Chopin, Waltz in D flat major, opus 64, No 1
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