My Advanced Character Controller can now work with moving platforms!

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Published on ● Video Link: https://www.youtube.com/watch?v=y4pyPS9Jhfk



Duration: 14:56
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In the video, I said "the integral of position". I meant derivative. It was 3 am and I misspoke. The derivative of position is velocity. It seems like the engine will automatically compute that for a moving object which is awesome.

I'll update the repo for this controller soon, i just need to backport it to the more simplified character controller project since right now it's in my actual game.

Website for my (finally named) game: https://gamepro5.com/game







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Gamepro5
GP5