My Brutally Honest Review for Ghost of Tsushima!
This may be the final PlayStation 4 exclusive we get but was it really worth the hype? Today we are digging into the amazing, brutal world of Tsushima in my review!
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Ghost of Tsushima (/ˈtsuʃiˌmɑː/) is an action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment for PlayStation 4. Featuring an open world for players to explore, it revolves around Jin Sakai, one of the last samurai on Tsushima Island during the first Mongol invasion of Japan in 1274. The game was released on July 17, 2020. Ghost of Tsushima is an action-adventure stealth game played from a third-person perspective. It features a large open world without any waypoints and can be explored without guidance.[1] Players can quickly travel to different parts of the game's world by riding a horse. An item that acts as a grappling hook will be available to access areas that are difficult to reach.[2] The game features side quests and non-playable characters to interact with.
In this video DreamcastGuy gives his brutally honest thoughts on Ghost while showing gameplay recorded on a ps4 pro while giving review style impressions.
Players can engage in direct confrontation with enemies using weapons such as a katana,[4] which can also be used to chain up a series of fatal strikes after highlighting specific enemies. Alternatively, using stealth allows one to evade enemies and strike them silently with tools such as firecrackers to create distractions, smoke bombs to disorient alerted foes, and kunai for striking multiple enemies.[5] One-versus-one dueling with non-playable characters is also optional. The game is set on Tsushima Island in the late 13th century. It will feature a diverse assortment of regions and buildings, such as countrysides, fields, shrines, ancient forests, villages, farms, mountainscapes and various landmarks. Players will encounter numerous characters, friends, and unlikely allies while adventuring.
Game director Nate Fox said: "This is a game that is entirely grounded in reality. We're trying hard to transport people to 1274 Japan. We're inspired by history, but we're not building it back stone by stone. We're not trying to rebuild Tsushima island. Our protagonist is a work of fiction."
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