My Final Thoughts on Halo Infinite

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A discussion on the current state of Halo Infinite and the franchise as a whole. With 343 Industries recently announcing that new projects were in the works, I think it is important to discuss the impact Halo Infinite has had on the series and what we can learn from it. We will go over the ups and downs of its life cycle and hopefully shed perspective on the influence it will have going forward.

Topics include Halo's 10 year plan, the various controversies that have occurred, the leadership changes, performance and population numbers, the state of xbox, the gameplay direction, multiplayer maps, sandbox changes, forge, and overall content. As well as whether or not the game was a success or if it failed.

This video will also act as a primer for a future set of video essays that I am preparing that will analyze Halo's design and lay out a vision for a potential future halo game. Mechanics, Weapons, Maps, Multiplayer, and Social Features will all be featured elements of the discussion as well as the story and narrative.

Please check out my review of Halo Infinite for more context and a thorough look at my overall thoughts: https://www.youtube.com/watch?v=cArnH0KSm9I

Also please feel free to check out my Patreon if you feel so inclined: https://www.patreon.com/Favyn

Gameplay is of Halo Infinite by 343 Industries and Microsoft Game Studios.

This commentary and video essay was written and recorded by Favyn.

Video editing was done by a FoxyGrandpa: https://www.youtube.com/@UC34oln28VOCKBG_8lhd-dVA

Thumbnail is by ChubyCagle: https://www.behance.net/ChubbyCagle

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