My Part Is Done | God Of War Ragnarök Part 8

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#godofwarragnarok #godofwarragnarokwalkthrough #ps5 Atreus continues spending time with Angrboda as she guides him to new insight into his purpose however something seems off. And just before things can be said a new threat appears in the forest that prompts Atreus to action!

If picked up as a series this will show all of God Of War Ragnarök's cutscenes, boss battles, first impressions and a review at the end!

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Embark on an epic and heartfelt journey as Kratos and Atreus struggle with holding on and letting go
From Santa Monica Studio comes the sequel to the critically acclaimed God of War (2018). Fimbulwinter is well underway. Kratos and Atreus must journey to each of the Nine Realms in search of answers as Asgardian forces prepare for a prophesied battle that will end the world. Along the way they will explore stunning, mythical landscapes, and face fearsome enemies in the form of Norse gods and monsters. The threat of Ragnarök grows ever closer. Kratos and Atreus must choose between their own safety and the safety of the realms.

God of War Ragnarök is a third-person action-adventure video game. It features an over-the-shoulder free camera, while cinematographically, the game is presented in a continuous shot, with no camera cuts or loading screens. The gameplay is similar to the previous installment, God of War (2018), and like that game, it is single-player-only. Throughout the game, players battle Norse mythological foes, with more enemy types than in the previous game, and the developers also added more mini-bosses to give the game more variety.[2][3][4][5]

The player controls the character Kratos in combo-based combat and puzzle game elements. Kratos' main weapons are a magical battle axe called the Leviathan Axe, and his signature double-chained blades, the Blades of Chaos. He also has a shield, formerly called the Guardian Shield in the previous game. Kratos also utilizes hand-to-hand combat. The Leviathan Axe is infused with ice elemental magic. It can be thrown at enemies and magically summoned back to his hand, similar to Thor's hammer Mjölnir. The weapon can also be thrown at environmental objects to trigger a damaging explosion, and freeze objects and some enemies in place for puzzle-solving until resummoned. The Blades of Chaos, infused with fire elemental magic, are a pair of blades attached to chains that can be swung around in various maneuvers. A new mechanic for Ragnarök is that the blades can also be used like a grappling hook to traverse over chasms. They can also be used to pick up and hurl objects at enemies. Both weapons have standard light and heavy attacks. They can be upgraded with runes to allow for magical runic attacks, with slots for a light and heavy magical attack, providing players with a variety of options for their own play style.[2][3][4][5] The triangle button on the controller was also changed for Ragnarök. In the previous game, the button was used to summon Kratos' axe back to his hand, but if he already had the axe, nothing happened. Now, the button allows the player to use "Weapon Signature Moves" to unleash a powerful elemental attack depending on the weapon equipped.[6] If on a higher ledge, the player can leap down to perform a powerful attack on enemies below.[5]

Like the previous game, Kratos' son Atreus provides assistance through artificial intelligence, helping in combat, traversal, exploration, and puzzle-solving. The player can passively control Atreus by dictating where he fires his arrows with his Talon Bow, either in combat or for puzzle-solving, as well as what magical spectral animals he can summon to further assist with combat. Additionally, Atreus' combat was updated to reflect his character's growth. In the previous game, Atreus was watching Kratos and learning how to fight, while in this game, Atreus has matured. He has longer chained combos, may initiate a fight before Kratos, and his magical abilities were expanded.[2][3][4][5]







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