Diablo II is getting a big overhaul in a new remaster. After a few leaks, Blizzard officially announced Diablo II Resurrected at its online-only edition of Blizzcon 2021. The new version of the game — which first launched back in 2000 — will launch this year on PC, Switch, PS4, PS5, and Xbox Series X and S, with cross-progression between PC and console. The HD remaster will include both the base game and its expansion, Lord of Destruction.
I played Diablo 4 for the first time about 15 months ago, at BlizzCon 2019. The original demo struck me with its dark mood, which framed me perfectly as the hero, feeling like there were souls to save everywhere I went. I played through the demo three times that year, once as each of the hero classes available. I left excited for the action-RPG because I couldn’t name a favorite of the classes. Each one felt unique, like playing all three would result in three different experiences with Diablo 4.
The Rogue, which Blizzard just announced at BlizzConline, takes that to another level. Ahead of the Rogue’s announcement, we spoke to Diablo 4 game director Luis Barriga and art director John Mueller about creating unique identities for the game’s classes, and about what makes the Rogue so special.
The Rogue is Diablo 4’s first dexterity class, and offers play styles similar to those of the beloved Demon Hunter from Diablo 3 and the Assassin in Diablo 2. But while the Rogue evokes those class identities, it operates as something else entirely, according to Blizzard.
There are 755,877 views in 279 videos for Diablo IV. Roughly 3 days worth of Diablo IV videos were uploaded to his channel, or 10.68% of the total watchable video on Action RPG's YouTube channel.