My Recent Gameplay Parts and Unfinished Layouts | Geometry Dash

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In this video I showcase my recent (and not so recent) works in forms of gameplay parts and unfinished projects. Been thinkin about making this video for a while now, cool to have it out! Here are some thoughts on each of the projects:

#1 "Curie" gameplay part
This part was made for a recently started megacollab hosted by Xinpa and involving people from the Siniristi discord server. I wouldn't say it is my best work. It syncs well and has some creative qualities to it but some structures and segments are lacking. This part is going to be decorated by JerkRat, who has luckily made some changes to the lacking structuring!

#2 "Master of Puppets" gameplay part 1
Part made for the layout megacollab hosted by Tuomaster. The collab will have the entirety of the song Master of Puppets by Metallica in it (over 8 minutes). My first part made for this collab is decently good and fairly enjoyable to play. I think the cube-ship dual looks a bit wack but mosty I like the part.

#3 "Master of Puppets" gameplay part 2
The second part to this collab is, in my opinion, some of the best gameplay I have ever made. I find the gameplay extremely enjoyable, it goes well to the music, has creative elements and decent structuring. Really proud of this one!

#4 ??? gameplay part
This part is made for a collab going by the project name of "Redux Redux Redux" (It's a redux of a redux of a level called redux lmao). This collab's gameplay is made by some of the best Finnish players and is aimed to be a really difficult level. Unfortunately, the project is in a stalemate at the moment. This is the last part of the layout and I find it recently good. I think I managed to execute the duals fairly well and they are very consistent as well once learned. Not my best gameplay but I'll take it.

#5 "Edge of the World" gameplay part
Hosted by Latezk, Edge of the World is an upcoming extreme demon megacollab. My part is once again the final part of the level, also some of my favorite gameplay of my own. It syncs well to the music although being a really slow and quiet part. I had fun experimenting with the moving platform as a base for the gameplay part.

#6 ??? gameplay part
This is a part made for a friend, Rain, a while back. It is aimed to be extreme demon difficulty. I have mixed feelings about this part: on one hand it flows quite well, syncs with the music and deals with some creative concepts, but on the other hand it feels a little bit rushed although it really isn't, also lacks some structuring and polishing. It is fairly fun to play, though, so I'll give it that.

#7 Unfinished layout
This project was meant to be a sequel to Water Moccasin, a level by me and Custi back in 2018. Once again, I would make the gameplay and help with ideas, and Custi would decorate. However, back then I had problems with a broken computer and being busy with irl stuff so the project was soon laid to rest. The layout itself isn't too good and I ran out of ideas very quickly so there's that. I believe that if we are going to revive this project, it'll be started from scratch with a new song and everything.

#8 "Freak on a leash" unfinished layout
I made this layout in January 2020 and it was meant to cover the whole song, being more than 4 minutes long. I ran out of motivation soon so now there's only the first part. This layout, however, may be completed some day because I find it fairly intriguing and fun. Some parts would be completely remade and of course, lots of new added, but I think this has many unique and fun concepts and I don't want it to completely go to waste.

BONUS: "Arcana" unfinished level
Not much to say about this, it is just a little beginning of a level I started in 2018. I am not a creator so the project failed quite quickly but it was fun while it lasted. I still fantasize of finishing this project some day but I doubt it'll ever happen.

Thanks for watching or something yea

My top 10 achievements:
#1 Bloodlust: https://youtu.be/F0iw3L3O7Kg
#2 Yatagarasu: https://youtu.be/WCa3T3OxBlQ
#3 Erebus: https://youtu.be/sH0HBocmJgw
#4 Catalyze: https://youtu.be/x9H9T3tadSo
#5 Digital Descent: https://youtu.be/RXTiy2yaGxg
#6 Zaphkiel: https://youtu.be/cod0vuzvGI0
#7 Stalemate Redux: https://youtu.be/vvS2rSv2PMo
#8 Artificial Ascent: https://youtu.be/ERf9K629KOw
#9 Auditory Breaker: https://youtu.be/9OGrqR_pylM
#10 Sinister Incision: https://youtu.be/PxvAV0w2sQM







Tags:
Luksa
gameplay
videogame
geometry dash
layout
unfinished levels
project



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