N64 Mania - [GERMAN] - #08 - F-Zero X
Special · N64 Mania · Part #08 · Publisher: Nintendo · Nintendo 64 · Erscheinungsjahr: 1998
► Ursprünglich war N64 Mania für den April 2018 geplant, doch technische Probleme und privater Stress ließen mich dieses Projekt einstellen. Doch jetzt startet es wieder von neuem. Jeden Tag im Mai gibt es ein anderes N64 Spiel zu sehen, kurz angezockt... Viel Spaß!
► F-Zero X is a fast-paced futuristic racing video game where thirty competitors race on high-altitude circuits inside plasma-powered hovercars in an intergalactic Grand Prix.[2][6] Taking place after the original tournament was discontinued for several years due to the extreme danger of the sport, F-Zero X begins after the Grand Prix is brought back with the rules and regulations revised under the same name as the video game.[7] The tracks in the game include hills, loops, tunnels, corkscrews, and pipes.[8] Players can drift into turns without losing momentum[9] by using the control stick and trigger button.[3] The game introduces 26 new vehicles, and reprises the 4 from the original F-Zero game.[10] Each has its own performance abilities affected by its size and weight, and a grip, boost, and durability trait graded on an A to E (best to worst) scale.[11] Before a race, players are able to adjust a vehicle's balance between maximum acceleration and maximum top speed.[12]
Each machine has an energy meter, which serves two purposes. Firstly, it is a measurement of the machine's health and is decreased, for example, when the machine hits another racer or the side of the track.[11][13] The game introduces the ability to attack other racers by either utilizing a side or spin attack.[9][14] Secondly, it is a boost meter used for manually boosting, usually starting with the second lap of a race.[13] Energy can be replenished by driving over recharge strips, called "Pit Areas",[15] located at various points around the track.[9] The amount of time spent in these areas is relative to amount of energy regenerated.[15] There are also dash plates around the track that give a speed boost without using up any energy.[16]
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