NBA 2K21 Next Gen Gameplay My Team Triple Threat Chris Paul Alex Caruso Kenny Walker No Commentary

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NBA 2K21
Game:
NBA 2K21 (2020)
Duration: 6:42
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NBA 2K21 Next Gen Gameplay My Team Triple Threat Chris Paul Alex Caruso Kenny Walker No Commentary

#nba2k21 #nextgen #myteam

what ign says

NBA 2K21 for Xbox Series X and PlayStation 5 Review

The new-gen NBA looks great and fixes a lot, but introduces some new issues and doesn't touch microtransactions

Usually with cross-generation games like this, when we play on the shiny new boxes we expect to see the exact same game but prettier. However, the PlayStation 5 and Xbox Series X version of NBA 2K21 uses the opportunity to take the ambitious leap forward that the Xbox One and PlayStation 4 version didn’t. Everything feels newer and bigger, from the jaw-dropping variety in presentation to the giant City that can be explored in MyPlayer. It doesn’t shake the bad habits that rob the existing version of greatness, though: we’re still stuck with unnecessary grinding, putrid pay-to-win microtransactions, and a host of problems that seem like a direct result of NBA 2K21’s ambition. There’s a lot to be excited about, but much like a fast-break dunk gone awry, sometimes flash is less important than substance.

But my goodness does it look great. Everything on the court – and everything revolving around it – in NBA 2K21 is a technical marvel. Player models are incredibly detailed - so much so that I would frequently pause the game and watch a replay just to slow things down and appreciate it. Watching players’ expressions change as they contact each other in the air or fight for position off-ball is truly impressive. Even beyond the players, the sidelines feel so much more alive and dynamic. After years of watching static (or sometimes non-existent) movement courtside, it’s one of the first details I noticed about NBA 2K21. The unfortunate side-effect of all of this realistic glamour is that when things break down, like when a player stares blankly into the void at the freethrow line, it looks odder than it would otherwise. Still, NBA 2K21 is a good representation of what the new set of consoles are capable of graphically.

Every IGN NBA 2K Review Ever

I’m not sure why 2K needed the power of the Series X and PlayStation 5 to pull it off, but in this version we get an entirely new broadcast team calling the game. Brian Anderson, Grant Hill, and Allie LaForce add to what is already the best play-by-play and color commentary in sports video games. It’s refreshing to get a break from Kevin Harlan every once in a while, especially because the new team provides a slightly more grounded approach to Harlan’s dazzle and enthusiasm. Still, Anderson and crew deliver the excitement when it counts. Especially for those of us who pour hours into play-now or franchise modes, having some diversity in the booth provides a welcome change of pace.

The new-gen version of NBA 2K21 addresses many of the legacy issues that have plagued the franchise for years.



Between the hoops, the new-gen version of NBA 2K21 addresses many of the legacy issues that have plagued the franchise for years. Players being warped into uncontrollable animations happens much less frequently, and as a result there’s more efficacy when on defense. Positioning isn’t just about reacting anymore; it can be employed as a strategy. There were several times, particularly in matches online, where my usual ability to drive past aggressive defenders with someone like Kevin Durant has been stilted due to being out-positioned. Unfortunately, the A.I. doesn’t take advantage of this in the way that it probably should. They were frequently overly aggressive on players who can drive but can’t shoot well, such as Markell Fultz. This makes it far too easy to get into the lane for an explosive dunk or easy foul call.

Movement also feels a lot better, with foot planting resulting in less sliding and more nuanced play. Again, the real beneficiary here is how it feels to play defense. Tapping the analog stick to one side or the other doesn’t result in a big move; instead, it results in the controlled player taking a quick step to the left or right to adjust position. One of my favorite refinements has been the ability to position yourself for a charge when playing against someone overly eager to drive the lane. The emphasis on position makes mid-game battles more fun and engaging than they have ever been in the past. The tradeoff is that the changes to the movement mechanics seems to result in accidental out-of-bounds happening far too frequently, especially involving the A.I.




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