NECESSE | #3 Stadtausbau & Quests V0.21.23
Ich spiele Necesse das sich nun frisch im Early Access befindet. Necesse erinnert stark an Terraria aber hier haben wir eine Vogelperspektive und können ein ganzes Dorf erbauen und mit Einwohnern füllen! Also schaut rein und nicht verpassen!
-- Zu Necesse ---------------------------------
Entwickler: Mads Skovgaard
Herausgeber: Mads Skovgaard
Genres: Actionspiel, Indie Game, Early Access, Adventure
Plattformen: Microsoft Windows, Linux, macOS
-- Steam Shop --------------------------------
https://store.steampowered.com/app/1169040
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#gaming #walkthrough #letsplay #germanletsplay #flint #necesse
#gaming #trending #trend #playthrough
0.21.23 changelog
Additions:
Added support for Steam Workshop.
Added Primal interface style.
Added Ghost interface style.
Added attack speed tooltip to pickaxes, axes, shovels etc.
Added splash particles to boats when sailing.
Added loot all, sort and quick stack hotkeys.
Added eat food hotkey, similar to use health potion.
Added enchanting scrolls found in chests throughout progression.
Added owner server launch option.
Added Turkish translation (thanks Atlas#6172).
Added Korean font (thanks cfnnit#0666).
Changes/misc:
Reworked almost all interfaces with a bit more margin.
It's now possible to lock items in armor, trinket and void pouch slots.
Increased the range at which Pirate Captain will lose targets.
Reduced chance of boss spawn drops slightly.
Tool enchants now give mining speed instead of attack speed.
Updated wood and steel boat textures.
Launch options given to the start server commands are now passed to the game.
Banner stands can now be placed in arenas.
Ladders will now no longer delete chests and other objects when used above them.
When bosses are nearby, no additional mobs will now spawn.
Modding:
Added client and server side only mods.
Added the ability for mods to add custom interface styles.
Added upload to workshop button in mod settings for mods loaded from development.
Added proper handling of mod crashes and ability to disable mods causing issues.
Moved all core class files inside necesse package. This means modders have to update their imports.
Changed how mods under development are loaded into the game. Use the new example mod build.gradle file.
Job range is now much easier to mod, with static variables in JobTypeRegistry class.
Nearby crafting range is now a static variable in CraftingStationContainer class.
Fixes:
Fixed Sage and Grit drops sometimes going out of rotation.
Fixed clearing a control key not allowing you to save after.
Fixed Shadow Hood set buff working on moving mounts.
Fixed possible crash when displaying hotkeys controls not bound.
Fixed some crash related to health bar and hunger bar rendering.
And other smaller changes and fixes.
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