Need For Speed : Carbon - Own The City | First Hour of Playstation Portable Story Gameplay
Playstation Portable PSP Game Need for Speed Carbon - Own The City
The First Hour of Story Gameplay.
Played on Retroarch with PPSSPP Core.
Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series. Developed by EA Canada, Rovio Mobile, and EA Black Box, and published by Electronic Arts, it was released on October 30, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets. The game sees players conducting illegal street races within the fictional city of Palmont City, with the game's main story taking place after the events of Need for Speed: Most Wanted and focusing on the player's character taking control of the city from various street-racing gangs. While the gameplay is similar to its predecessor, Carbon introduced a number of new features, including crews and racing wingmen, Touge-styled racing events, and greater customization options.
Alongside console, home computer, and arcade versions, the game also received portable editions for the PlayStation Portable, Game Boy Advance, Nintendo DS,[9] and Zeebo,[10] titled Need for Speed: Carbon – Own the City. While the portable games featured similar gameplay to the console version, they included new/modified gameplay elements, a different setting and storyline, and a different selection of AI teammates.
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