Need For Speed: Hot Pursuit - Just 15 Minutes
Gameplay Performed by: TrevorDFox
Need for Speed: Hot Pursuit is a 2010 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, Microsoft Windows, Wii, iOS, Android, webOS and Windows Phone. The Wii version was developed by Exient Entertainment. Hot Pursuit is the sixteenth Need for Speed title and was released in November 2010, with digital distribution versions released within December 2010.
Hot Pursuit's gameplay is set in the fictional Seacrest County, which is based on California, in which players can compete in several types of races. Players can compete online (except in the Wii version), which includes additional game modes such as Hot Pursuit, Interceptor and Race. The game features a new social interaction system called "Autolog", which is a network that connects friends for head-to-head races and compares player stats for competition. The game also features paid downloadable content in the form of new cars, new race and pursuit events, and new trophies and achievements. As of 30 July 2012, the Web Dashboard for Autolog was shut down for all games, except Need for Speed: Most Wanted.
Hot Pursuit was well received by critics at E3 2010 and was most notably awarded with "Best Racing Game" from the 2010 Game Critics Awards as well as several other media outlets. It won several Best Racing Game awards, including Best Driving Game at Spike’s 2010 Video Game Awards. The game also won a BAFTA Award for its Autolog multiplayer component.
The game features 7.1 channel surround sound in PCM (Dolby Digital and DTS are also available). The soundtrack of Hot Pursuit features a general track list as is seen in EA Black Box Need for Speed games such as Most Wanted, Carbon and Undercover rather than a scored soundtrack as seen in ProStreet and Shift. The song "Edge of the Earth" by Thirty Seconds to Mars serves as the game's theme song. Players can also add custom soundtracks to the game, so that any music stored on the player’s hard drive can be selected during gameplay, as long as they are added to a playlist via the console's system menu. As well as optionally using songs from the player's hard drive, several categories of licensed music are available for the game's racing, menu screens, and the photo mode.
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