
Need for Speed Payback Walkthrough Gameplay Part 5 - CHAPTER 2 Desert Wind - Highway Heist (PC)
Don't forget to Subscribe Comment and Thumbs Up
Thanks
Subscribe : https://www.youtube.com/channel/UCkRT...
Need for Speed Payback Walkthrough Gameplay Part 5 on ASUS TUF A15 [Ryzen 5] [Nvidia GTX 1650 Ti] Full HD (1080p):
At this point you can start really controlling what you do, so the first thing to look at is Daily Challenges. When you hit cn_start and scroll over to Challenges, you'll see a few challenges pop up. They change every day and can be anything, so pick which one seems easiest and do that. It can be anything from jump so many yards, to drive faster than a certain speed for so long, to beating autolog recommendations. If none of them seem easy, wait for another day, or just wait until you randomly unlock it through the course of the game. Otherwise pick one that you can do and when you've completed it, you'll unlock:
Highway Heist
It's time for the conclusion to the chapter, and this is done in the form of an exclamation point race. This can be a bit challenging, and is largely going to test your ability at takedowns against other cars. Both times when it tells you to take out the house enforcers, you'll see black cars driving near you. You want to smash into these cars mainly on their sides to try and ram them into other objects and force them to crash. Or, you can just keep smashing into them again and again until they run out of health. When you see them crashing, usually in slow motion, you've done it right. All throughout, you need to make sure you keep up with the truck and don't let it escape. When you complete it, you'll get the next achievement:
We Got This
CHAPTER 3 City Lights
This chapter is going to introduce you into two different racing types, Drag and Drift. Drift races are head to head matches putting you against another car in a round based system where you have to win either best 2 of 3, or 3 of 5. Drag races involve tracks that are typically straight and short, so your car will mostly be dedicated to acceleration and top speed over maneuverability and such. The race also involves manual shifting and timing. When the race starts, you're going to see a bar at the top of your screen. This bar will have a zone in it that's yellow, green, and red. When the race is starting there will be a countdown, and you will be able to rev your engine, and you will see a icon moving along the bar into the different ranges. You want that icon to be in the green range when the race officially starts. This icon tells you when the best time to shift is. To shift up use cn_Y, and to shift down use cn_B. You want the icon to be in the green when you shift up during the race, and this will be a 'perfect shift'. If you shift while it's in the yellow, it's an early shift which is okay but not great, and while it's in the red, it's a late shift which is bad. Drag racing is largely going to take practice in getting good with the timing. The hardest part is in the beginning when you're accelerating quickly and need to shift quickly. Make sure you watch when you use your boost as well, as the icon will go up quicker as well.
Drift races are more about getting to a score level on a designated route than actually racing to be in first place against other cars. You'll notice the difference in these cars as they're more about allowing you more maneuverability during turns to start drifting. Usually these tracks also have sharp corners that allow you to drift around them and raise your score. When you're wanting to drift, you want to get some speed before a corner, then brake using either cn_LT or cn_X and turn your car in the direction you want to go. You'll start seeing your score go up as you drift, raising your combo multiplier as well. You want to avoid colliding with cars or walls while you are drifting, as that will kill your score.
Underground
Underground is part of the 'Shift-Lock' league, and involves Drift races. There are five races to complete before you can challenge Underground. As noted above, drift races are largely about building your multiplier and not losing it to collisions, so it will likely take practice until you get good at it. There's a type of touch that takes practice to learn for your car where you brake long enough to start an accurate controlled drift while not holding it too long to spin out of control. Win all the races and defeat Underground for the achievement:
Underground Soldier