Need for Speed: The Run | Citra MMJ | MediaTek Helio G99 (8/128)
NOTE !
Keep SoC temperature as cool as possible to avoid thermal throttling causing massive slowdown!
Expect better performance playing the game without recording
Don't use Storage Access version if you plan to use my shader cache or Android 10 and below (No need to use X-plore file manager because emulator directory is outside the Android folder)
Extract the shader cache to /citra-emu/
Choose Storage Access version if you want external storage (microSD) support (Android 11 and above)
Need for Speed: The Run
Emulator Settings
Use Dual Core : ✔
Screen Layout : Large
Internal Resolution : 2× (800x480/~480p)
Show FPS : ✔
Geometry Shader : Auto
Asynchronous Shader Compilation : ✔
Accurate Multiplication : Fast (Accurate or Off)
Shader Type : Normal Shader with Cache
Enable CPU JIT : ✔
Enable Audio Stretching : ✔
HYPERBOOST Game Engine
Pro Gamer Mode
Test Device :
Realme 10 (8/128) Rush Black
RMX3630 / MT6789
Realme UI 3.0 Android 12 (RMX3630_11_A.30)
25°C Room Temperature
Antutu Score
387836 Overall Score
107369 CPU Score
91589 GPU Score
MediaTek Helio G99 6nm (Octa-core)
2 x Cortex-A76 up to 2.2Ghz
6 x Cortex-A55 up to 2.0Ghz
5W TDP
Mali-G57 MC2 (Valhall)
1100 Mhz GPU Frequency
2 Execution Units
32 Shading Units
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