Need for Speed The Run running on Microsoft Surface Duo
The fps is very low but so is cpu and gpu utilization, must be an engine bug or bandwidth bottleneck somewhere. Changing resolutions did not have an impact on framerate either.
I have completed the whole game since making this video without any problems. Only a couple of crashes after finishing a race. The lag is mostly in big cities, desert maps at night time ran the best.
Thanks to gus33000 and other contributors to WOA Project for making this possible.
https://github.com/WOA-Project
Credit to Microsoft for Windows 11 on ARM
Credit to EA and Black Box for NFS The Run
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