Neo and Trinity versus... Pit?
Behold something that took way, *way* too long to actually make. The green screens for Neo and Trinity were the *easy* parts.
To wit, I had to isolate Neo and Trinity, isolate all the different backgrounds (Removing characters from them in Photoshop), make the necessary green screens for Pit, make a *Cinema 4D* animation for the arrows in the bullet time scene since that's the best I could come up with, and do an exuberant amount of tomfoolery with the rest of the bullet time scene involving looping backgrounds, cropping, and a rotating ground texture lifted straight out of a SNES Mode 7 game from the early 90s.
And it still looks bad.
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