neovim plugin development for unreal engine | live game development
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Published on ● Video Link: https://www.youtube.com/watch?v=G_AlXacZwkY
I've now moved to Linux from Windows. I'm creating tools I need to continue developing the game I'm making. I don't want to use a traditional IDE. I decided to create a plugin that integrates compiling functionality in Neovim with Unreal Engine. Not sure if that last sentence made sense. Anyways, I've got 8 months of game development to convert from Windows to Linux. The game is being developed for Windows, Mac, and Linux. Cheers.\n\n@UnrealEngine @voxelplugin
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