Neptune Flux - Developed by Zoxide Games
The Verdict on OpNoobs.com:
Neptune’s Flux feels like an incomplete demo, or at least a project that’s still in beta testing, but the current status is completed. It’s a fast game to play-through, which isn’t necessarily a deal-breaker on its own, but on top of that the landscape is boring and the storyline is lukewarm; there were moments, when Sarah uncovered something and the mystery seemed more intriguing, but the ending felt abrupt and unsatisfying. The implementation of VR is a nice addition, but I’d have expected much more detail and complexity in a game designed to take place far beneath the ocean surface. Instead, it’s bleak, repetitious, and bland.
After the finale, I was left wanting more, but unfortunately not in a good way. I wasn’t eager for a sequel; instead, I felt like I got an incomplete glimpse into Sarah’s narrative, and just a tiny piece of what could be a huge, intriguing plot. Perhaps if additional DLC is added down the line, with new story arcs and wreckage to be discovered, Neptune’s Flux will have more to offer its fledgling fan-base. Unfortunately, without more content and polish, I fear this story-driven saga will fail to be memorable past those initial two hours of playtime.