NES GameMaker, Chip & Dale Tutorial Part 21: Boss and Bugs
If the final boss is supposed to be the most important enemy, then why did it take longer to program the ball you throw at it?
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2019-07-22 | NES GameMaker, Chip & Dale Tutorial Part 21: Boss and Bugs |
2019-07-03 | NES GameMaker, Chip & Dale Tutorial Part 20: Enemies P3 |
2019-06-21 | NES GameMaker, Chip & Dale Tutorial Part 19: Enemies P2 |
2019-06-14 | NES GameMaker, Chip & Dale Tutorial Part 18: Enemies P1 |
2019-06-11 | NES GameMaker, Chip & Dale Tutorial Part 17: Direction |
2019-06-04 | NES GameMaker, Chip & Dale Tutorial Part 16: Pausing |
2019-05-24 | NES GameMaker, Chip & Dale Tutorial Part 15: Death and GUI |
2019-05-21 | NES GameMaker, Chip & Dale Tutorial Part 14: More Throwables |
2019-05-17 | NES GameMaker, Chip & Dale Tutorial Part 13: Hiding and More Throwing |
2019-05-14 | NES GameMaker, Chip & Dale Tutorial Part 12: Throwables |
2019-05-10 | NES GameMaker, Chip & Dale Tutorial Part 11: Duck & Hurt States |
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