NES The Karate Kid: Enemy Sync Slowdown

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Published on ● Video Link: https://www.youtube.com/watch?v=-0oWycGv8Wc



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This is the reason why enemies may move at different speeds. When the enemies are exactly in-sync they move at the slowest speed. This video shows just how much faster they move by only being slightly out of sync. I also compared the contingency of slightly out of sync with not overlapping at all and it was slightly faster. Ideally for speed run purposes you don't want them to be touching at all and this can possibly be achieved by just slowing your character long enough to trigger one of the enemies to attempt to hit you and this will cause that one to fall behind further separating the two enemies.







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NES
NES The Karate Kid
Donkey Kong Genius



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