Networking -- Godot 3 Tutorial Series

Subscribers:
265,000
Published on ● Video Link: https://www.youtube.com/watch?v=JuRhRhJ2914



Category:
Tutorial
Duration: 55:21
57,952 views
1,330


This video covers networking in the Godot game engine. First we start of creating a simple UDP socket server and a client. We then illustrate the use of HTTPClient to make a REST web service request. We then create a simple ENet based client and server in Godot. Finally we create a simple lobby and networked game using GDScript keywords master, slave, sync and remote.

Links:
http://www.gamefromscratch.com/page/Godot-3-Tutorial-Networking.aspx
https://www.patreon.com/gamefromscratch
http://www.gamefromscratch.com/page/Godot-3-Tutorial-Series-Index.aspx







Tags:
Godot
Networking
RPC
GameDev
Game Development
Tutorial
UDP
TCP
HTTP
Lobby
GDScript
Sync
Remote
Master
Server
Client