New Controller for the Xbox One X?!?
I just got a XBOX ONE X!! This thing is amazing and I wanted to share it with you.When I first noticed the controller I only saw the little bumps on it, but this thing is way different than the original controllers they had for the Xbox One Day One Edition.
**EDITOR NOTE** I didn't realize that this is the same controller they sent out with the Xbox One S edition. So this is NOT A NEW CONTROLLER, it is just a new controller to me :)
Controller details:
A third revision of the controller was introduced alongside the Xbox One S, an updated model of the Xbox One console, unveiled in June 2016. It features textured grips, and additionally supports Bluetooth, which allows it to be used wirelessly on Bluetooth-enabled PCs without the need for the proprietary Wireless Adapter.
Here are some stats for you if you don't know much about the Xbox One X:
During its E3 2017 press conference, Microsoft unveiled Xbox One X, a high-end version of Xbox One with upgraded hardware and a further-streamlined form factor. First teased at E3 2016 under the codename "Project Scorpio", Xbox One X was released on November 7, 2017, with a 1 TB model priced at US$499, and a limited, pre-order exclusive "Project Scorpio Edition", with a dark gradient finish, vertical stand brace and green "Project Scorpio" inscriptions on the console and bundled controller.
Xbox One X features upgraded hardware that is designed primarily to render games at 4K resolution, and provide performance improvements for existing games; they can be displayed at full resolution on 4K displays, or supersampled for lower resolutions displays. It uses a system-on-chip (SoC) known as Scorpio Engine, which incorporates a 2.3 GHz octa-core CPU, and a Radeon GPU with 40 Compute Units clocked at 1172 MHz, generating 6 teraflops of graphical computing performance. It also includes 12 GB of GDDR5 RAM, 9 GB of which is allocated to games. Scorpio Engine's CPU utilizes a custom platform designed to maintain compatibility with the Jaguar CPU of the original Xbox One, but with a 31% increase in performance; the custom platform is unrelated to AMD's current Ryzen architecture. The console uses a vapor chamber method of cooling for the SoC, and motherboards are tailored to the exact voltage needs of each individual Scorpio SoC to optimize their output and energy usage. The console also supports AMD's FreeSync technology on compatible displays.
Xbox One X is compatible with all existing Xbox One software and accessories. To assist in optimizing the new hardware to run existing games at 4K resolution, Microsoft developers used internal debugging software to collect GPU traces from major titles that did not run at full 1080p resolution on the original Xbox One. Halo 5: Guardians, which uses a scaling system that dynamically lowers the game's resolution when needed to maintain a consistent frame rate, was able to run at its native resolution with no scaling on Xbox One X hardware. Phil Spencer also touted that Xbox One X's hardware could also be used to support virtual reality, due to its power, price point, and convenience. At the 2017 Game Developers Conference, Microsoft announced plans to support Windows Mixed Reality VR headsets on Xbox One in 2018, but the company later stated that it was initially focusing on PC platforms first, and that it wanted to focus on wireless VR solutions for consoles.
Games marketed by Microsoft as Xbox One X Enhanced have specific optimizations for graphical fidelity on the console's hardware. Separate iconography is being used to denote games that natively run at 4K resolution, or support HDR. Existing games can be updated to provide these enhancements. Though Xbox Games marketing head Aaron Greenberg stated that Xbox One X will have no exclusive titles, general manager of game publishing Shannon Loftis remarked in a follow-up interview that he was not sure on this point, and exclusivity would be "up to the game development community what do they want to do."
The Xbox One X has been said to be a competitor to the PlayStation 4 Pro, a hardware update of the PlayStation 4 released in late-2016 that similarly focuses on 4K gaming and improved virtual reality performance, although Phil Spencer stated that the PlayStation 4 Pro's competition is instead the Xbox One S. In October 2016, Penello stated that the performance advantage of the Xbox One X over the PS4 Pro would be "obvious", noting that the PS4 Pro's GPU only had 4.2 teraflops of graphical computing performance in comparison to Microsoft's stated 6 teraflops.
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