
NEW Dynamic Hair Tutorial - Blender to Unreal Engine 4 Groom UE4.26
So UE4.26 has been released so its time so show you the now export workflow in Blender and also the new groom features in Unreal Engine.
Special Thanks to CAPA for helping me find out how to make the Blender export easier.
Timescodes
00:00 - Introduction
01:17 - Enable Groom Plugin
02:08 - Export Character to FBX
02:53 - Import Character to Blender and create Hair
03:39 - The new Blender Export Workflow
05:38 - Import alembic to Unreal Engine
06:24 - Attach Groom to the Character
08:48 - Create Binding Asset
10:39 - Enable physics
11:51 - The new groom editor
15:41 - Outro
Got questions or suggestions? Just comment below or join my discord:
https://discord.gg/94tfRKDG9w
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