New finalRender AI-Denoiser incorporating NVIDIA OptiX 5.0 Update Coming Soon for Subscribers

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Published on ● Video Link: https://www.youtube.com/watch?v=vf8_-wfSZe8



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Recently, on cebas blog post ( see http://www.cebas.org/blog/) Edwin Braun mentioned how image 'noise' has been a pain in the butt for as long as one can recall, a tough nut to crack in visual technology.

Not anymore. Subscribers of finalRender trueHybrid will soon be able to avail to cutting edge AI (Artificial Intelligence) rendering technology GPU from NVIDIA OptiX 5.0, giving every designer and artist Hollywood rendering quality and speed.

The OptiX 5.0 achieves optimal ray tracing performance on GPU. It provides a simple, recursive, and flexible pipeline for accelerating ray tracing algorithms. The API is optimized for current and future generations of NVIDIA GPU architectures, which mean you are in good hands right into the future of GPU rendering, and with finalRender those on CPU can similarly capitalize on cebas unique trueHybrid system.

In this video, Edwin Braun gives our Subscribers a quick review into how amazingly effective and fast fR + OptiX AI-rendering can be, bear in mind that this is a RnD test for public viewing and not a launched product, yet.

Scene # 1
ActiveShade mode enables real time updates on 3dsmax - you can download the scene file as stated. finalRender trueHybrid is developed using the latest high performance NVIDIA CUDA Quadro P6000.

1:36 - 1:44 : check On or Off Denoise and see the difference. The image denoises effectively while motion blurring effect remains. YOu can see that every pass is being analyzed by the AI Denoiser as it gets an update and the graininess is neutralized progressively.

4:00 - Scene #2
' Dice throw' with Denoise + Motion Blur + Depth of Field + a highly detailed textured surface, so we have a lot of information in there. Edwin does a showcase of the Denoise from 32 passes to 100 to 300.

6:16 - see how finalRender Denoise catched the Depth of Field as well.

6:35 Scene # 3 - Production Rendering Mode - not updating real time
Edwin showcases the fR AI-Denoiser at work on the metal gear image surfaces the sharp denoise, bringing it to photorealism.

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cebas Visual Technology major flagship software for 3dsmax/3dMax includes 2017 major release finalRender trueHybrid (TM), thinkingParticles, finalToon and PSD-Manager.

finalRender trueHybrid launched in September 2017. Go to cebas.com/finalRender for more info.

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Tags:
AI-Denoiser
OptiX5
denoiser
NVIDIA
3ds Max
rendering
GPU
GPU+CPU
GPU rendering
finalRender
unbiased rendering
path tracing