*NEW* Fornite V9.20 Update Patch Notes!
Fortnite - Storm Flip | New Item Video : https://youtu.be/FsV-j6ect4w
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WHAT’S NEW?
Storm Flip
Power of the storm in the palm of your hands!
WEAPONS + ITEMS
Storm Flip
Thrown item that explodes on impact and creates a sphere-shaped zone.
Where the sphere overlaps the storm, it will create a safe zone.
Where the sphere overlaps a safe zone, it will create a storm zone.
The Storm Flip deals the same damage as the current storm.
The zone lasts for 20 seconds before dissipating.
Available in Epic Rarity.
Can be found from Floor Loot, Chests, and Vending Machines.
Drops in stacks of 1.
Max stack of 1.
Vaulted
Hunting Rifle all variants
While we value the variety of longer range sniping options, the Hunting Rifle has become somewhat outclassed by the Infantry Rifle after it was changed to hitscan. In addition, there are a few Sniper Rifle options available and we feel it doesn’t currently fill a necessary role in the item lineup.
Loot Carrier
Reduced sniper package availability from 12.5% to 8.45%
Reduced explosive package availability from 12.5% to 7.04%
The chances of getting high-powered, rare items from Supply Drones was higher than felt appropriate, so we’ve reduced their availability slightly
Mounted turret
Overheat now takes 20% longer.
The Mounted Turret’s usage has decreased over time. By slightly increasing time before Overheat, the goal is to help increase its risk/reward.
Increased max charge time on Boom Bow from 1s to 1.25s
The Boom Bow is a bit stronger than we’d like. This adjustment should reduce frequency between shots, making misses riskier. We’d like to evaluate the impact of this change before making any additional adjustments, and it’s possible that more tweaks will be necessary if this doesn’t have the desired effect.
The Slipstream’s audio, pink ring, and spinning blades turn off when disabled during the fifth phase of the Storm.
Players revived from a Reboot Van will lose invulnerability upon shooting or building.
Air Vents are now more forgiving in order to prevent fall damage when players jump on them from high places.
Bug Fixes
Fixed an issue in which weapons that previously had no ammo would be unable to be automatically reloaded.
Fixed an issue where players would take fall damage after exiting a Baller quickly rolling downhill.
Aim assist can no longer be used to fire at players using a Shadow Bomb.
Fixed an issue where players could damage teammates who were disconnected from the match.
Fixed an issue where the Flying Disc Toy would get caught on Ballers in mid-air.
Fixed an issue where Slipstream audio and visual FX would continue to occur after the player exits.
Fixed an issue where Air Vents’ sound and visual effects occurred more than once.
Fixed an issue in which Driftboards were unable to exit Slipstreams.
Exiting a vehicle that had entered a Slipstream no longer causes players to skydive.
Vending Machines no longer become unusable when a player using one gets eliminated.
The Flint-Knock Pistol is now consistently able to knock targets and the shooter the correct distance.
Dynamite audio no longer gets stuck on a loop during replays.
The lava bounce visual effect no longer persists if a Baller bounces from lava to water.
LIMITED TIME MODE ROTATION:
SWORD FIGHT
Treasure chest contain Epic or better weapons as well as the occasional Infinity Blade! Fight your opponents to find out who is worthy of the Blade... and who is not.
GAMEPLAY
Auto Swap Material option was removed and is always on.
Removing the option allowed us to optimize Auto-Swap behavior, primarily reducing rare cases in which materials did not swap properly.
Increased duration for how long elimination credit can be granted to the last damager.
Fall damage from 15s to 60s
Self-elimination from 15s to 60s
Storm elimination from 5s to 60s
Lowered the difficulty for awarding Fortbytes by finishing top 10 in squads, duos, or solos from 25, 50, 75, 100 to 5, 15, 30, 50
Added support for foot controller devices to the Accessibility options.
Adjusted Invert Aircraft Controls setting info to better describe the option.
ug Fixes
Gamepad custom build controls now consistently allow players to turbo build when using the ‘Place’ action while simultaneously having the ‘Stair,’ ‘Wall,’ ‘Roof,’ or ‘Floor’ action bound.
Fixed an issue where players would accidentally place a floor piece above when attempting to build below them.
Fixed an issue in which the destruction of a building could be interrupted by reconnecting it to its base.
Fixed an issue in which players would hang in the air if they disconnected during the bus drop phase.
Certain Fortbytes requiring a specific cosmetic item now correctly unlock for players who have it equipped.
AUDIO
Updated reload sounds for weapons to be mono instead of stereo. This will help with spatialization improvements for weapon swap sound
Other Videos By DG
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