New Mantle System Added
I decided to rework the climb/mantle system. I had to make sure it was network replicated and I wanted to be able to climb any surface instead of having to manually designate every single "climbable surface".
I removed hang for now and not sure if that will be making a comeback as I don't think I will be needing it for my game in particular.
So moving forward in the design of the game I could either setup an array of objects that can be ignored for climbing or most likely I will build the game world so that "unclimbable objects" will just be simply too tall to climb.
Other Videos By ruffiØ's freak show
Other Statistics
Unreal Statistics For ruffiØ's freak show
At this time, ruffiØ's freak show has 3,931 views for Unreal spread across 13 videos. His channel published less than an hour of Unreal content, making up less than 0.03% of the total overall content on ruffiØ's freak show's YouTube channel.