New Release Brings Mesh to MetaHuman and More | Unreal Engine

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This latest release introduces an exciting Mesh to MetaHuman feature—part of a new MetaHuman Plugin for Unreal Engine—as well as support for the new character rigging, animation, and physics features in Unreal Engine 5. MetaHuman Creator also gets new options for hair and clothing, together with additional facial animations and body poses. Find out more at: https://unrealengine.com/en-US/blog/new-release-brings-mesh-to-metahuman-to-unreal-engine-and-much-more




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